Delay
Delay the animation by fix amount of frames.
Node Data | |
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Display name | |
Delay | |
Internal name | |
Node_Delay | |
Inheritances | |
Node_Processor | |
Node_Delay | |
Inputs | |
Node_Delay | |
surface |
Surface |
int |
Frames |
enum |
Overflow |
Outputs | |
Node_Delay | |
surface |
Surface |
Delay is used to delay the animation by a fix amount. The node simply store that animation in a cache and replay it at a dirrerent time.
